
3100 TRAINING FOR ASTRONAUTS Enjoy various trainings necessary to be an astronaut.
3110 SPACE MOVING UNIT
Trainings necessary to work in space. Control the unit and move
around the area. Enjoy the feeling of space walk.
3120 MANIPULATOR Operate the
electric manipulator by remote control.
3130 REMOTE CONTROL CRANE
Watching the monitor, control the mechanical arm and carry the rocks
around the space base.
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SPACE MOVING |
MANIPULATOR |
REMOTE CONTROL CRANE |
3140 JUMP ON THE MOON Jump in
the surface gravity of the moon.
3160 HAND GYRO Get on the
turntable and turn the wheel. When the direction of the axis of the
wheel is changed, the turntable will rotate.
3170 JACK You can lift the heavy
table you are on by small power.
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JUMP ON THE MOON |
HAND GYRO |
JACK |
3211 AIR SHOOTER
Put a letter in a capsule
and send it to the box next to you.
3212 COMPARE THE FORCES OF WIND
Turn the handle and generate wind.
3220 STREAM BALL Observe the
forces that act on the object in the fluid.
3230 AIR PARK In this area, small
children may freely and safely play with the variable-pressure air
cussions.
3240 FRICTIONLESS Observe the
movement of the object on the frictionless table.
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AIR PARK |
FRICTIONLESS |
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3410 THE SENSE OF TOUCH Touch
the vibrating plates with your hand and guess the number
indicated.
3420 THE SENSE OF TIME Count 10
seconds yourself and test your sense of time.
3430 THE SENSE OF GRAVITY Enter a
room which is leaning to one side, and enjoy the confusion of your
sense of your sense of gravity and your sense of sight.
3440 THE SENSE F RELATIVITY When
the scenery around you rotates, you will be givin the illusion as if
you are rotating.
3450 HEIGHT & WEIGHT
Measure your height and weight at the same time. Yur weight
measured odn the moon ore on Jupiter is also displayed.
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THE SENSE OF TOUCH |
THE SENSE OF TIME |
THE SENSE OF GRAVITY |
HEIGHT & WEIGHT |
3460 JUMPING ABILITY
Measure the height of your jump with the touchboard. The
instruments will also show ou the height measured on the moon.
3470 PEDALING SPEED Measure how
fast you can pedal.
3480 HANGING DURABILITY Measure
how long you can keep hanging on the iron bar.
3490 REFLEXES Measure how
fast and accurately you can touch the lamps the blink at random.
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JUMPING ABILITY |
PEDALING SPEED |
REFLEXES |
3510 BALL MOUNTAIN A wonderful
rock-mountain appearedr. Try rolling the balls on various routes in
the mountain.
3520 HAIRPIN BALL A course is curved as a hairpin. Try
rolling the balls and find a starting point within the course so that
the ball may roll right onto the goal.
3530 BALL JUMP The angles at the end of the course, from
which a ball jumps out, differ for each course. Try rolling the balls
and find a releasing point within the course so that the ball jumps
right onto the goal hole.
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BALL MOUNTAIN |
HAIRPIN BALL |
BALL JUMP |
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